In the FAQ, Blizzard's exact words were that "TCP/IP support will not be available in the upcoming Beta or the final game. RELATED: Diablo 2: Resurrected Will Be 'Accessible for Everyone,' Developer Says Blizzard had previously said that the feature would appear in-game, and for those unfamiliar with it, it essentially allowed people to play online with a peer-to-peer connection instead of via Diablo 2: Resurrected's dedicated servers. Hidden away in the FAQ section of the Diablo 2: Resurrected closed and open beta announcement came the reveal that Blizzard was removing TCP/IP support from the game. It's easy to get excited for a chance to check it out, but it seems said excitement also served as a small smokescreen for some potentially unfortunate news. A lot of eyes are on the upcoming release of Diablo 2: Resurrected, especially after its closed and open betas were recently revealed.
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